![]() ![]() The subtle power-ups and other things allow for ad-hoc fighting that wouldn't be out of place in Spelunky. The bombs have fuses and they tend to roll. There is a Freeze bomb to stop your opponents and/or shatter them with a punch, a Sticky bomb with a tendancy to cause disturbing ends, Smart bombs that detonate on impact, Mines that explode on contact, and Multi-bombs that cause you to spit out bombs at high speeds. ![]() Somehow it adds an FPS element to a fighting game. ![]() The punches are physics-based and knock people backward, the fighting is meaty and intense, and the titular bombs are incredible. (team fortress 2) The author wrote his own engine to make absolutely everything a joy. Everything is physics-based and has a dark humor reminicent of TF2. The first thing you will notice is the lack of combos. The developer wrote a Bomberman clone that combines the intensity of an FPS and the depth of a fighting game into one package. ![]()
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December 2022
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